
Chickadee makes fun, stylish artwork for video games.
Let's make something cool together.
Featured Work
Hi, I'm Adam deGrandis
Chickadee is my visual design and art production banner. I'm an enthusiastic, process-oriented maker who can perform every art role found in game development. From concept drawing to 3d modeling, 2d animation to vfx development, graphic design to trailer production; if your eyes can see it and it’s related to game development, I can help you and your team with it.
If you’re unsure if I can help you but you think you need some variety of artist, don’t hesitate to get in touch. Even if it turns out that I need to recommend someone else who might be a better fit or have more immediate availability, I’m always happy to answer your questions and be a guide.
Experience
I’ve worked as an artist in indie games for 15 years, and have been an collaborated on over 70 titles. Here’s what shipped (or is close to shipping).
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Steambirds Alliance | Spry Fox
visual development, technical art, art production
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Crush the Castle: Siege Master | Armor Games Studio
Visual development, character production
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Tooth and Tail | Pocketwatch Games
art direction, all pixel artwork, UI, effects, branding
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Jet Lancer | Armor Games Studio
art production assistance
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Beartopia | Spry Fox
assisted visual development, all art production
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Frozen Synapse 2 | Mode 7 Games
weapon modeling
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Monaco | Pocketwatch Games
consulting, environment artwork, UI
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Notorious Inc | Chickadee Games
all visual development and production.
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Hamster Clock Super Show | Chickadee Games
all visual development and production.
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Contraption Maker | Spotkin
2d and 3d animation
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Draconus Rex | Innovative Leisure
environmental artwork
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Green the Building | Digital Mill/Persuasive Games
building and background artwork
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City Girl | Playdom / Disney Interactive
assisted pre-pro, character animation
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Quick Shooter | Spotkin
character and environment production
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Powderkeg | Artillery Games
all visual development and production
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Pathogen:HIV | MGT/University of WA
pathogen assets and animation
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A Quick Solitaire | Night Heron Games
card and background artwork
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Villagers & Heroes | Mad Otter Games
concept artwork, characters, environments, effects
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Social City | Playdom
buildings and props modeling
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Zombie Wrangler | Frozen Codebase
concept drawing and painting
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Ace of Aces | Mad Otter
biplane artwork, environmental artwork, effects
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Elements of Destruction | Frozen Codebase
environmental artwork and effects
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Fallen Empire: Legions | GarageGames
particle effects and explosions
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Rokkitball | Garagegames
character modeling
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Venture Arctic | Pocketwatch Games
environment artwork and effects
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Rack 'Em Up Road Trip | GarageGames
player avatars, menu artwork, intern wrangler
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Marble Blast Ultra | GarageGames
marble textures, power-up assets, level design
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Venture Africa | Pocketwatch Games
environmental artwork and effects
Rates
I prefer to work with my clients to find a payment plan that works best for their specific project and set of financial circumstances, rather than have a blanket hourly rate I apply to everything. I pride myself on being up-front, honest, and fair in this regard, so don't be bashful about the conversation. After you send me some info about your project and what you need done, I'll have what we need to factor everything together and send you an estimate.
Contact
I'm always genuinely pumped to talk about new opportunities, so don’t hesitate to reach out. The initial consultation is free of charge.